✳ A LITTLE PRACTICE. A LOT OF POSSIBILITY.

Small cards. Big word power.

Build words, grow your reading skills, and see how far you can buzz.

SHORT VOWELSRound 1 of 5

What word will you make?

Tap a card. Say its sound. Blend your word.

Your next great word starts here

Add cards below. This space grows with your word.
Choose your first card below
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Your cards 7

Tap to build. Tap again to put it back.
Solo play · 7 cards · Short vowels
No timer. No rush. Just growing.

Little cards. Lots of words.

Practice at your own pace. There’s no timer, and it’s always okay to try again.

  1. Pick your practice.Word builder: make any word you know. Listen & spell: hear a word, then build it with your cards.
  2. Build, blend, and check.Tap cards in order. Say the sounds and blend them. Tap a card in your word to return it. Check your word to collect the points printed on its cards.
  3. Grow your word garden.Accepted words go into your word bank. Used cards are replaced with fresh draws. The full card tray scrolls within the game, keeping the scores and word area in view. Open Word garden to see or save your words. Unused cards stay in your hand. The full tray replenishes used card types. Dictionary words earn points once per player per game. Teacher assignments and spelling lists can repeat after you practice the entire list.
  4. Need a fresh start?With a 7- or 12-card hand, choose Trade cards before you score. Highlight unwanted cards, then confirm the trade. Only highlighted cards are replaced. A trade earns no points and uses your turn. Select all cards to trade your whole hand, or cancel to keep playing.

This online practice edition uses an editable starter deck and a full English dictionary for word building. It follows Bee Wordy’s deal, build or trade, and word-bank structure, with replacement draws and audio support for online practice. Teachers can assign only their word list or select Fluent readers for all dictionary words and card types. Listen & spell uses guided classroom prompts for the selected reading focus. Blends & digraphs and Vowel teams & more require whole matching card faces, such as sh + ame for shame. Fluent readers can use any card combination, including p + a + i + d for paid. Teacher lists determine the group cards in the mix. Full card tray stays stocked with every eligible face. Teachers can also match the cards and points to their physical deck.

Dictionary: English Speller Database. Copyright 2000–2026 Kevin Atkinson. Includes UK Advanced Cryptics Dictionary, copyright © J Ross Beresford 1993–1999. Dictionary license and credits.

See the original game rules ↗

A just-right challenge.

Choose a focused word list or give fluent readers room to explore. Saving starts a fresh game.

Optional: add classroom words for spelling prompts or words beyond the dictionary.

Separate words with spaces, commas, or new lines. Use 2–24 letters from a–z. Check your list before students play.

Classroom deck & point values

The starter deck includes single letters (1 point), the ng card (2 points), blends and common letter groups (2 or 3 points), and word-family faces such as ame, ake, ite, and ude (3 points). Edit the faces and points to match your Bee Wordy cards. Focused modes require matching whole chunks. Teacher word lists match the group cards to your assignment. Used cards are replaced after a scored word; the full tray replenishes used types.

Word builder checks the full alphabetic English dictionary, including word endings and spelling variants. Listen & spell uses guided classroom prompts. Teacher words only limits both activities to your assignment.

Start a new game?

Your current score and word garden will start over. Save your word bank first if you want to keep it. Your personal best stays.

The smiling Bee Wordy bee

Wonderful word work!